Cube (1997) Review
Before director Vincenzo Natali, Canadian horror was perhaps best known for helping Corey Haim pay his rent and David Cronenberg funnel grant money into his latex and slime fetish. But then came 1997’s bloody low-budget sci-fi film Cube, an indie darling that proved that talent and perversion don’t always go hand in hand.
This week on the Sordid Cinema Podcast, we revisit Natali’s low-budget, high-concept, mind-bending, sci-fi-thriller that revolves around people trying to escape a giant cube made of 17,576 different rooms, some of which feature inescapable deadly traps. We debate if Cube was ahead of its time and discuss why we believe the film greatly influenced the making of other movies and TV shows like Squid Game, Battle Royale, and Saw, to name just a few. But what really interests us is the question: how many ways can one man film a movie that all takes place in one room and still keep it engaging? All this and more!